July 13, 2007

E307: Nintendo making magic for non-Japanese gamers

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In the midst of everything else -- boy, we didn't think we'd be saying that after the keynote, at least in regard to the DS! -- bursting out of E3, we almost didn't notice this line on a release list of upcoming DS games: Nintendo Magic. Once we did, however, a collective gasp shuddered forth from the DSF staff as we realized that this rather vague name (which, for all we knew, could have been the release of the money-printer at last) was most likely Magic Taizen, the magic trainer that we thought might never make it outside Japan. It looks like we're not the only ones who've reached that conclusion. We can only hope we'll be learning some one-handed cuts and all about pulling rabbits from our clothing this November. DS games are a lot cheaper than buying magic books!

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Posted by Alisha Karabinus under Nintendo DS | Comments (0)

July 13, 2007

DS Daily: Contra 4 vs. Mario Party

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One is all new as of E3, and the other got a great media boost ... and together, they're about as different as DS games can be and still be played by roughly the same groups of people (and also have the potential to be any good at all). So, c'mon, we've been here before. You know what we're going to ask. Which one sounds like the game you'd prefer, if you had to choose? Contra 4 or Mario Party DS?
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Posted by Alisha Karabinus under Nintendo DS | Comments (0)

July 12, 2007

Show and Tell: In Dreamland, cake eats you!

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Okay, we admit it. We're cheating a little. Instead of letting someone come to us with their nifty gaming goodness, we saw something that was simply so awesome we had to ask if we could share it with you ... and luckily, NeoGAFfer cloudwalking had no problem with us showing off this incredible cake. Hey, if it was ours, we'd want to show the world as well!

Birthday girl cloudwalking's good pal jarosh had this Kirby cake made, but the fun didn't stop there. As he was slowly dismembered devoured, the pair had fun changing his features around, as you can see in the gallery ... though the reddish filling on the knife is a little disturbing. Poor Kirby! We're not sure we could have made ourselves eat the little guy. Then again, it could be revenge for the times we've been inhaled in various Smash Bros. matches.

Can you top a nummy Kirby cake? If so -- or if you have anything else you want to show off -- you too can be in this spot, with everyone cooing over your awesome stuff. Just take some pictures and send them to showmeit at dsfanboy dot com. We'll take care of the rest.

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Posted by Alisha Karabinus under Nintendo DS | Comments (0)

July 12, 2007

E307: Picross and the painted pixels

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The release of Picross is just around the corner for American gamers (none too soon!), and the title packs a huge punch considering the budget price. Not only does it look awesome, but it's been well-reviewed, and we'll have downloadable content. That's so great that Nintendo hardly needed to whet our appetites with a few new screens, but hey -- we're not complaining. Check 'em out below!

Did we mention the wifi multiplayer? How can it be included in a lower-priced game like this, but not in Mario Party? We love you, Nintendo, but sometimes, we just don't understand you.

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Posted by Alisha Karabinus under Nintendo DS | Comments (0)

July 12, 2007

E307: Brain Age 2 is looking better all the time

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It looks like the second round of Brain Age will have a lot more to offer, and that's without even considering the unlockable Dr. Mario! We've updated our gallery with new screenshots that include images from a change-making game (a very helpful skill to practice) and a pretty dubious drawing of New York that's still better than anything we could manage (but somehow reminds us of Pictochat ... ). And don't forget to check out the trailer after the jump!

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Posted by Alisha Karabinus under Nintendo DS | Comments (0)

July 12, 2007

DS Daily: Training — what’s left?

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Alright, we get it. DS developers obviously think we can't do anything on our own. Let's just look at a few of the training titles for various regions so far: walking, brain, vision, yoga, gardening, spelling, reading, language, face ... geez, what's left? Someday -- and that day may be soon -- developers are going to end up putting really mundane things into trainers (as though walking wasn't mundane enough). We can only assume that next on the list is something like Button Training: Learn How to Dress Yourself in Minutes a Day! Well, as there are more of you than there are us, we're certain you can come up with even more ridiculous training games. And just think ... as silly as some may be, they just may end up on shelves, and they'll probably be awesome. Hygiene Training, here we come!

Wait, that one may actually be useful for some people out there ....
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Posted by Alisha Karabinus under Nintendo DS | Comments (0)

July 11, 2007

E307: Mario Party DS media explosion

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Well, call it a controlled explosion, kinda like a smart bomb -- but we're still pretty pleased to see some sweet new media from a brand new DS game. Er, mostly new, considering it's a franchise title. Still, Mario Party on the DS sounds like a winner, though we would prefer more than just local wireless play. Mario Party could only make Game Night that much more fun, amirite? Oh well, enough complaining -- check out the images in our gallery and the spankin' new trailer after the jump.

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[Via press release]
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Posted by Alisha Karabinus under Nintendo DS | Comments (0)

July 11, 2007

E307: Contra 4 media so hot it burns

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My friends, we are at war ... with minivans. And let us be the first to tell you -- the minivans are losing. Hoorah!

Frankly, we take it back. We're not in any way upset any longer about the Nintendo keynote. In fact, we've already forgotten the keynote, because we all keep fainting at all the hotness that's been released on forthcoming DS games. These amazing new Contra 4 screens are just the beginning.

Let's all celebrate these screens by taking off our shirts and flexing a few muscles! Well, all you fellas in the audience, anyway. This blogger will be skipping that part in favor of simply drooling on the gallery.

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Posted by Alisha Karabinus under Nintendo DS | Comments (0)

July 11, 2007

DS Daily: So about those new Atlus games …

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With yesterday's announcement of three all-new (well, one is only half-new) games for the US from Atlus, we thought it might be a good time to ask which one sounds the most interesting to you. Do you want to do a little detecting with Mackenzie and her suspiciously-shaped sidekick? Are you more the type to get down with the rhythm, particularly when it looks inspired by Jet Grind Radio? Or do you want to be a Grapping superstar?

So what'll it be? Ontamarama, Draglade, or Touch Detective 2½?
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Posted by Alisha Karabinus under Nintendo DS | Comments (0)

July 10, 2007

The Trauma Center sequel is going where?!

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Okay, we were cool with our new big brother-in-arms -- after all, we had some sweet connectivity to look forward to, and it just gave us more excuses to crow about Nintendo taking over the world with devices what print crisp new bills. But today's announcement ruins everything. We hate you, Mr. Johnny-Come-Lately Wii, because you stole our Trauma Center.

Listen, we think it's keen and all that Trauma Center: New Blood is going to do what the first Wii port didn't -- that is, feature actual character voices and video. Y'know, the sort of things one expects from a console game. The text adventure style of the DS game suited the DS just fine, but once the game made the jump to the Wii, we expected a lot of things we didn't get. We also think the Iron Surgeon new coop play mode is pretty keen. But why can't we have a little piece of the action on our handheld? Are we supposed to be satisfied with Lifesigns? We're certainly pleased about the localization of another medical-themed game, but we want our Trauma Center! We require gut-wrenchingly difficult gameplay and the satisfaction of touching during surgery.

We know it's a bit rich to complain about Atlus, considering the flood of announcements today. But really, why have they taken away our surgery game? We're so sad. You've cut out our hearts, Atlus ... and the healing touch of other new games just isn't enough.
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Posted by Alisha Karabinus under Nintendo DS | Comments (0)

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